House of Commons (13) · Canadian Heritage (PCH) (10) · Employment and Social Development Canada (ESDC) (4) · Innovation, Science and Economic Development Canada (ISED) (3) · Privy Council Office (PCO) (2) · Justice Canada (JC) (1)
In their own words
Online Safety - Ensuring decision makers are aware of the video game industry's shared commitment to online trust and safety in advance of the introduction of online safety legislation. This includes educating government on the plethora of activities undertaken by video game publishers and console makers to promote civility, build community, and incentivize positive behavior, as well as implementing leading-edge technologies, detection methods and practices to combat toxic behavior, while equipping players with information and tools on how to keep their environments as safe as possible. (Consumer Issues, Public Safety).
Engage with government on the implementation of the Investment in Canada Act (ICA), as necessary to ensure Canada remains a top destination for foreign direct investment in the video game industry. This includes any regulations resultant from the passing of Bill C-34, An Act To Amend the Investment in Canada Act, that may impact the sector. (Economic Development).
Right-to-Repair – Exclude video game consoles from repair exceptions under the Copyright Act to protect TPMs and prevent security risks (including implementation of C-244).
Meetings from the Commissioner of Lobbying of Canada. Canada does not require lobbyists to disclose what they spend, so there is no lobbying budget to report here — only the meetings they filed.